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- List of all templates in this wiki. If there are templates not added to this category, please let us know or add them to this category ...7 members (0 subcategories, 0 files) - 08:12, 12 February 2014
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- == Asset templates == Item icon templates: http://atomictorch.com/Files/VoidExpanse/Modding/TemplateItem.zip ...323 bytes (44 words) - 09:24, 18 July 2017
- List of all templates in this wiki. If there are templates not added to this category, please let us know or add them to this category ...7 members (0 subcategories, 0 files) - 08:12, 12 February 2014
- [[Category:Templates]] ...89 bytes (8 words) - 08:29, 12 February 2014
- [[Category:Templates]] ...184 bytes (27 words) - 21:42, 6 September 2014
- [[Category:Templates]] ...197 bytes (30 words) - 06:38, 14 February 2019
- [[Category:Templates]] ...205 bytes (23 words) - 06:18, 28 May 2014
- [[Category:Templates]] ...1 KB (147 words) - 05:49, 27 August 2015
- [[Category:Templates]] ...711 bytes (80 words) - 09:33, 13 February 2014
- [[Category:Templates]] ...1,000 bytes (112 words) - 07:05, 6 January 2015
- * [[:Category:Templates|List of templates]] ...4 KB (492 words) - 17:20, 11 June 2020
- ...ithin the game, is to look at the core game files and use them as examples/templates. ...6 KB (1,091 words) - 11:58, 26 February 2018
- ...modding, but provides several important features. There is a set of useful templates for C# scripts and UI assets. It allows you to attach to the game process b ...6 KB (970 words) - 04:41, 28 April 2016