VoidExpanse/physics adjuster: Difference between revisions

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'''Download:''' [http://atomictorch.com/Files/PhysicsAdjuster.zip VE Physics Adjuster]
'''Download:''' [http://atomictorch.com/Files/PhysicsAdjuster.zip VE Physics Adjuster]
'''Important:''' If you have problems running this application please install Visual ''[http://www.microsoft.com/en-us/download/details.aspx?id=30679 C++ 2012 Redistribution]'', which you can download from Microsoft.


= Other information =
= Other information =
You can also open .OBJ files by providing it's path as a launch parameter to the software ''VoidExpansePhysicsAdjuster.exe ModelName.obj'', usually it is not necessary, but it could be useful to some advanced users.
You can also open .OBJ files by providing it's path as a launch parameter to the software ''VoidExpansePhysicsAdjuster.exe ModelName.obj'', usually it is not necessary, but it could be useful to some advanced users.

Latest revision as of 06:05, 4 September 2015

Description

To create physics for a ship or any other physical object in the game you can use a special program called "VE Physics Adjuster". This would allow you to define physical body for this object as well as other properties such as mass.

Installation

The program does not require installation and you can simply download it and extract to your desktop or any other location and then run.

Download: VE Physics Adjuster

Other information

You can also open .OBJ files by providing it's path as a launch parameter to the software VoidExpansePhysicsAdjuster.exe ModelName.obj, usually it is not necessary, but it could be useful to some advanced users.