https://wiki.atomictorch.com/api.php?action=feedcontributions&user=Subset&feedformat=atom
AtomicTorchWiki - User contributions [en]
2024-03-29T02:15:05Z
User contributions
MediaWiki 1.41.0
https://wiki.atomictorch.com/index.php?title=VoidExpanse/Ships&diff=157
VoidExpanse/Ships
2014-04-04T00:54:12Z
<p>Subset: </p>
<hr />
<div>{| class="shiphulltable sortable" border="1"<br />
|-align="center"<br />
! Ship Hull Name <br />
! Structure <br />
! Armor <br />
! Inventory Capacity <br />
! Cargo Capacity <br />
! Radar Targeting Defense <br />
! Maneuvering <br />
! Warp Recharge <br />
! Requirements<br />
|-align="center"<br />
| Banshee <br />
| 1300 <br />
| +2 <br />
| +20 <br />
| +200 <br />
| +1100 <br />
| +10% <br />
| +100 <br />
| Light Frigates 1<br />
|-align="center"<br />
| Civilian Shuttle <br />
| 1000 <br />
| 0 <br />
| +20 <br />
| +100 <br />
| +1200 <br />
| - <br />
| - <br />
| -<br />
|}</div>
Subset
https://wiki.atomictorch.com/index.php?title=VoidExpanse/Equipment&diff=156
VoidExpanse/Equipment
2014-04-04T00:52:03Z
<p>Subset: /* Engines */</p>
<hr />
<div>=== Boosters ===<br />
{| class="boosterstable sortable" border="1"<br />
|-align="center"<br />
! Name<br />
! Cost (d)<br />
! Shield Regen<br />
! Energy Consumption<br />
! Energy Capacity<br />
! Structure<br />
! Cargo Capacity<br />
|-align="center"<br />
| Direct Shield Feeding<br />
| 5,400<br />
| +35%<br />
| +20%<br />
| <br />
| <br />
| <br />
|-align="center"<br />
| Generator Capacitor<br />
| 2,000<br />
| <br />
| +50<br />
| +1<br />
| <br />
| <br />
|-align="center"<br />
| Reinforced Bulkheads<br />
| 3,000<br />
| <br />
| <br />
| <br />
| +100<br />
| -20<br />
|}<br />
<br />
=== Devices ===<br />
{| class="devicetable sortable" border="1"<br />
|-align="center"<br />
! Name<br />
! Cost (d)<br />
|-align="center"<br />
| Civilian Mining Device<br />
| 0<br />
|}<br />
<br />
=== Engines ===<br />
{| class="enginestable sortable" border="1"<br />
|-align="center"<br />
! Name<br />
! Cost (d)<br />
! Max Speed<br />
! Acceleration<br />
! Maneuvering<br />
! Energy Consumption<br />
! Warp Cost<br />
! Warp Recharge<br />
! Strafe Speed<br />
! Backward Speed<br />
! Deceleration<br />
! Warp Distance<br />
! Cruising Speed<br />
! Movement Modifier (no energy)<br />
|-align="center"<br />
| Civilian Engine<br />
| 0<br />
| +400<br />
| +100<br />
| +20<br />
| +10<br />
| +50<br />
| +350<br />
| +0.8<br />
| +0.5<br />
| +1<br />
| +5<br />
| +2<br />
| +0.4<br />
|-align="center"<br />
| Combat Thrusters<br />
| 6,000<br />
| +560<br />
| +200<br />
| +23<br />
| +20<br />
| +50<br />
| +600<br />
| +1<br />
| +0.5<br />
| +1.1<br />
| +6<br />
| +1.5<br />
| +0.5<br />
|-align="center"<br />
| Power Boss Mk2<br />
| 780<br />
| +550<br />
| +160<br />
| +20<br />
| +14<br />
| +50<br />
| +500<br />
| +0.8<br />
| +0.5<br />
| +1<br />
| +5<br />
| +2<br />
| +0.4<br />
|}<br />
<br />
=== Grapplers ===<br />
{| class="grapplerstable sortable" border="1"<br />
|-align="center"<br />
! Name<br />
! Cost (d)<br />
! Range<br />
! Pick-up Range<br />
! Force<br />
! Energy Consumption<br />
|-align="center"<br />
| Gravitational Grappler<br />
| 8,000<br />
| +20<br />
| +5<br />
| +20<br />
| +30<br />
|-align="center"<br />
| Kinetic Beam Grappler<br />
| 4,000<br />
| +15<br />
| +4<br />
| +16<br />
| +30<br />
|}<br />
<br />
=== Radars ===<br />
{| class="radarstable sortable" border="1"<br />
|-align="center"<br />
! Name<br />
! Cost (d)<br />
! Range<br />
! Targeting Range<br />
! Targeting Speed<br />
|-align="center"<br />
| Civilian Radar<br />
| 0<br />
| +50<br />
| +15<br />
| +200<br />
|-align="center"<br />
| Radar Basic 50<br />
| <br />
| +50<br />
| +20<br />
| +600<br />
|}<br />
<br />
=== Shields ===<br />
{| class="shieldstable sortable" border="1"<br />
|-align="center"<br />
! Name<br />
! Cost (d)<br />
! Charge<br />
! Regeneration<br />
! Deflection<br />
! Reestablishment<br />
! Regen Delay<br />
! Energy Consumption<br />
|-align="center"<br />
| Magnetic Shield<br />
| 800<br />
| +500<br />
| +50<br />
| +40<br />
| +125<br />
| +3<br />
| +5<br />
|-align="center"<br />
| Gravitational Shield<br />
| 6,000<br />
| +1000<br />
| +75<br />
| +60<br />
| +250<br />
| +3<br />
| +10<br />
|}</div>
Subset
https://wiki.atomictorch.com/index.php?title=VoidExpanse/Equipment&diff=155
VoidExpanse/Equipment
2014-04-04T00:45:55Z
<p>Subset: </p>
<hr />
<div>=== Boosters ===<br />
{| class="boosterstable sortable" border="1"<br />
|-align="center"<br />
! Name<br />
! Cost (d)<br />
! Shield Regen<br />
! Energy Consumption<br />
! Energy Capacity<br />
! Structure<br />
! Cargo Capacity<br />
|-align="center"<br />
| Direct Shield Feeding<br />
| 5,400<br />
| +35%<br />
| +20%<br />
| <br />
| <br />
| <br />
|-align="center"<br />
| Generator Capacitor<br />
| 2,000<br />
| <br />
| +50<br />
| +1<br />
| <br />
| <br />
|-align="center"<br />
| Reinforced Bulkheads<br />
| 3,000<br />
| <br />
| <br />
| <br />
| +100<br />
| -20<br />
|}<br />
<br />
=== Devices ===<br />
{| class="devicetable sortable" border="1"<br />
|-align="center"<br />
! Name<br />
! Cost (d)<br />
|-align="center"<br />
| Civilian Mining Device<br />
| 0<br />
|}<br />
<br />
=== Engines ===<br />
{| class="enginestable sortable" border="1"<br />
|-align="center"<br />
! Name<br />
! Cost (d)<br />
! Max Speed<br />
! Acceleration<br />
! Maneuvering<br />
! Energy Consuption<br />
! Warp Cost<br />
! Warp Recharge<br />
! Strafe Speed<br />
! Backward Speed<br />
! Deceleration<br />
! Warp Distance<br />
! Cruising Speed<br />
! Movement Modifier (no energy)<br />
|-align="center"<br />
| Combat Thrusters<br />
| 6,000<br />
| +560<br />
| +200<br />
| +23<br />
| +20<br />
| +50<br />
| +600<br />
| +1<br />
| +0.5<br />
| +1.1<br />
| +6<br />
| +1.5<br />
| +0.5<br />
|}<br />
<br />
=== Grapplers ===<br />
{| class="grapplerstable sortable" border="1"<br />
|-align="center"<br />
! Name<br />
! Cost (d)<br />
! Range<br />
! Pick-up Range<br />
! Force<br />
! Energy Consumption<br />
|-align="center"<br />
| Gravitational Grappler<br />
| 8,000<br />
| +20<br />
| +5<br />
| +20<br />
| +30<br />
|-align="center"<br />
| Kinetic Beam Grappler<br />
| 4,000<br />
| +15<br />
| +4<br />
| +16<br />
| +30<br />
|}<br />
<br />
=== Radars ===<br />
{| class="radarstable sortable" border="1"<br />
|-align="center"<br />
! Name<br />
! Cost (d)<br />
! Range<br />
! Targeting Range<br />
! Targeting Speed<br />
|-align="center"<br />
| Civilian Radar<br />
| 0<br />
| +50<br />
| +15<br />
| +200<br />
|-align="center"<br />
| Radar Basic 50<br />
| <br />
| +50<br />
| +20<br />
| +600<br />
|}<br />
<br />
=== Shields ===<br />
{| class="shieldstable sortable" border="1"<br />
|-align="center"<br />
! Name<br />
! Cost (d)<br />
! Charge<br />
! Regeneration<br />
! Deflection<br />
! Reestablishment<br />
! Regen Delay<br />
! Energy Consumption<br />
|-align="center"<br />
| Magnetic Shield<br />
| 800<br />
| +500<br />
| +50<br />
| +40<br />
| +125<br />
| +3<br />
| +5<br />
|-align="center"<br />
| Gravitational Shield<br />
| 6,000<br />
| +1000<br />
| +75<br />
| +60<br />
| +250<br />
| +3<br />
| +10<br />
|}</div>
Subset
https://wiki.atomictorch.com/index.php?title=VoidExpanse/Equipment&diff=154
VoidExpanse/Equipment
2014-04-04T00:43:34Z
<p>Subset: </p>
<hr />
<div>=== Boosters ===<br />
{| class="boosterstable sortable" border="1"<br />
|-align="center"<br />
! Name<br />
! Cost (d)<br />
! Shield Regen<br />
! Energy Consumption<br />
! Energy Capacity<br />
! Structure<br />
! Cargo Capacity<br />
|-align="center"<br />
| Direct Shield Feeding<br />
| 5,400<br />
| +35%<br />
| +20%<br />
| <br />
| <br />
| <br />
|-align="center"<br />
| Generator Capacitor<br />
| 2,000<br />
| <br />
| +50<br />
| +1<br />
| <br />
| <br />
|-align="center"<br />
| Reinforced Bulkheads<br />
| 3,000<br />
| <br />
| <br />
| <br />
| +100<br />
| -20<br />
|}<br />
<br />
=== Devices ===<br />
{| class="devicetable sortable" border="1"<br />
|-align="center"<br />
! Name<br />
! Cost (d)<br />
|-align="center"<br />
| Civilian Mining Device<br />
| 0<br />
|}<br />
<br />
=== Engines ===<br />
{| class="enginestable sortable" border="1"<br />
|-align="center"<br />
! Name<br />
! Cost (d)<br />
! Max Speed<br />
! Acceleration<br />
! Maneuvering<br />
! Energy Consuption<br />
! Warp Cost<br />
! Warp Recharge<br />
! Strafe Speed<br />
! Backward Speed<br />
! Deceleration<br />
! Warp Distance<br />
! Cruising Speed<br />
! Movement Modifier (no energy)<br />
|-align="center"<br />
| Combat Thrusters<br />
| 6,000<br />
| 560<br />
| 200<br />
| 23<br />
| 20<br />
| 50<br />
| 600<br />
| 1<br />
| 0.5<br />
| 1.1<br />
| 6<br />
| 1.5<br />
| 0.5<br />
|}<br />
<br />
=== Grapplers ===<br />
{| class="grapplerstable sortable" border="1"<br />
|-align="center"<br />
! Name<br />
! Cost (d)<br />
! Range<br />
! Pick-up Range<br />
! Force<br />
! Energy Consumption<br />
|-align="center"<br />
| Gravitational Grappler<br />
| 8,000<br />
| +20<br />
| +5<br />
| +20<br />
| +30<br />
|-align="center"<br />
| Kinetic Beam Grappler<br />
| 4,000<br />
| +15<br />
| +4<br />
| +16<br />
| +30<br />
|}<br />
<br />
=== Radars ===<br />
{| class="radarstable sortable" border="1"<br />
|-align="center"<br />
! Name<br />
! Range<br />
! Targeting Range<br />
! Targeting Speed<br />
|-align="center"<br />
| Civilian Radar<br />
| 50<br />
| 15<br />
| 200<br />
|-align="center"<br />
| Radar Basic 50<br />
| 50<br />
| 20<br />
| 600<br />
|}<br />
<br />
=== Shields ===<br />
{| class="shieldstable sortable" border="1"<br />
|-align="center"<br />
! Name<br />
! Cost (d)<br />
! Charge<br />
! Regeneration<br />
! Deflection<br />
! Reestablishment<br />
! Regen Delay<br />
! Energy Consumption<br />
|-align="center"<br />
| Magnetic Shield<br />
| 800<br />
| 500<br />
| 50<br />
| 40<br />
| 125<br />
| 3<br />
| 5<br />
|-align="center"<br />
| Gravitational Shield<br />
| 6,000<br />
| 1000<br />
| 75<br />
| 60<br />
| 250<br />
| 3<br />
| 10<br />
|}</div>
Subset
https://wiki.atomictorch.com/index.php?title=VoidExpanse/Equipment&diff=153
VoidExpanse/Equipment
2014-04-04T00:39:54Z
<p>Subset: /* Boosters */</p>
<hr />
<div>=== Boosters ===<br />
{| class="boostertable sortable" border="1"<br />
|-align="center"<br />
! Name<br />
! Cost (d)<br />
! Shield Regen<br />
! Energy Consumption<br />
! Energy Capacity<br />
! Structure<br />
! Cargo Capacity<br />
|-align="center"<br />
| Direct Shield Feeding<br />
| 5,400<br />
| +35%<br />
| +20%<br />
| <br />
| <br />
| <br />
|-align="center"<br />
| Generator Capacitor<br />
| 2,000<br />
| <br />
| +50<br />
| +1<br />
| <br />
| <br />
|-align="center"<br />
| Reinforced Bulkheads<br />
| 3,000<br />
| <br />
| <br />
| <br />
| +100<br />
| -20<br />
|}<br />
<br />
=== Devices ===<br />
{| class="devicetable sortable" border="1"<br />
|-align="center"<br />
! Name<br />
! Cost (d)<br />
|-align="center"<br />
| Civilian Mining Device<br />
| 0<br />
|}<br />
<br />
=== Engines ===<br />
{| class="enginetable sortable" border="1"<br />
|-align="center"<br />
! Name<br />
! Cost (d)<br />
! Max Speed<br />
! Acceleration<br />
! Maneuvering<br />
! Energy Consuption<br />
! Warp Cost<br />
! Warp Recharge<br />
! Strafe Speed<br />
! Backward Speed<br />
! Deceleration<br />
! Warp Distance<br />
! Cruising Speed<br />
! Movement Modifier (no energy)<br />
|-align="center"<br />
| Combat Thrusters<br />
| 6,000<br />
| 560<br />
| 200<br />
| 23<br />
| 20<br />
| 50<br />
| 600<br />
| 1<br />
| 0.5<br />
| 1.1<br />
| 6<br />
| 1.5<br />
| 0.5<br />
|}<br />
<br />
=== Radars ===<br />
{| class="radartable sortable" border="1"<br />
|-align="center"<br />
! Name<br />
! Range<br />
! Targeting Range<br />
! Targeting Speed<br />
|-align="center"<br />
| Civilian Radar<br />
| 50<br />
| 15<br />
| 200<br />
|-align="center"<br />
| Radar Basic 50<br />
| 50<br />
| 20<br />
| 600<br />
|}<br />
<br />
=== Shields ===<br />
{| class="devicetable sortable" border="1"<br />
|-align="center"<br />
! Name<br />
! Cost (d)<br />
! Charge<br />
! Regeneration<br />
! Deflection<br />
! Reestablishment<br />
! Regen Delay<br />
! Energy Consumption<br />
|-align="center"<br />
| Magnetic Shield<br />
| 800<br />
| 500<br />
| 50<br />
| 40<br />
| 125<br />
| 3<br />
| 5<br />
|-align="center"<br />
| Gravitational Shield<br />
| 6,000<br />
| 1000<br />
| 75<br />
| 60<br />
| 250<br />
| 3<br />
| 10<br />
|}</div>
Subset
https://wiki.atomictorch.com/index.php?title=VoidExpanse/Equipment&diff=152
VoidExpanse/Equipment
2014-04-04T00:36:36Z
<p>Subset: </p>
<hr />
<div>=== Boosters ===<br />
{| class="boostertable sortable" border="1"<br />
|-align="center"<br />
! Name<br />
! Cost (d)<br />
! Shield Regen<br />
! Energy Consumption<br />
|-align="center"<br />
| Direct Shield Feeding<br />
| 5,400<br />
| +35%<br />
| +20%<br />
|}<br />
<br />
=== Devices ===<br />
{| class="devicetable sortable" border="1"<br />
|-align="center"<br />
! Name<br />
! Cost (d)<br />
|-align="center"<br />
| Civilian Mining Device<br />
| 0<br />
|}<br />
<br />
=== Engines ===<br />
{| class="enginetable sortable" border="1"<br />
|-align="center"<br />
! Name<br />
! Cost (d)<br />
! Max Speed<br />
! Acceleration<br />
! Maneuvering<br />
! Energy Consuption<br />
! Warp Cost<br />
! Warp Recharge<br />
! Strafe Speed<br />
! Backward Speed<br />
! Deceleration<br />
! Warp Distance<br />
! Cruising Speed<br />
! Movement Modifier (no energy)<br />
|-align="center"<br />
| Combat Thrusters<br />
| 6,000<br />
| 560<br />
| 200<br />
| 23<br />
| 20<br />
| 50<br />
| 600<br />
| 1<br />
| 0.5<br />
| 1.1<br />
| 6<br />
| 1.5<br />
| 0.5<br />
|}<br />
<br />
=== Radars ===<br />
{| class="radartable sortable" border="1"<br />
|-align="center"<br />
! Name<br />
! Range<br />
! Targeting Range<br />
! Targeting Speed<br />
|-align="center"<br />
| Civilian Radar<br />
| 50<br />
| 15<br />
| 200<br />
|-align="center"<br />
| Radar Basic 50<br />
| 50<br />
| 20<br />
| 600<br />
|}<br />
<br />
=== Shields ===<br />
{| class="devicetable sortable" border="1"<br />
|-align="center"<br />
! Name<br />
! Cost (d)<br />
! Charge<br />
! Regeneration<br />
! Deflection<br />
! Reestablishment<br />
! Regen Delay<br />
! Energy Consumption<br />
|-align="center"<br />
| Magnetic Shield<br />
| 800<br />
| 500<br />
| 50<br />
| 40<br />
| 125<br />
| 3<br />
| 5<br />
|-align="center"<br />
| Gravitational Shield<br />
| 6,000<br />
| 1000<br />
| 75<br />
| 60<br />
| 250<br />
| 3<br />
| 10<br />
|}</div>
Subset
https://wiki.atomictorch.com/index.php?title=VoidExpanse/Weapons&diff=151
VoidExpanse/Weapons
2014-04-04T00:34:20Z
<p>Subset: </p>
<hr />
<div>{| class="weapontable sortable" border="1"<br />
|-align="center"<br />
! Weapon Name<br />
! Cost (d)<br />
! Damage<br />
! DPS<br />
! Max Ammo<br />
! Recharge/Second<br />
! Recharge Energy Cost<br />
|-align="center"<br />
| Autocannon 40P<br />
| 600<br />
| 125<br />
| 156.3<br />
| 80<br />
| <br />
| <br />
|-align="center"<br />
| Civilian Laser<br />
| 0<br />
| 80<br />
| 80<br />
| 100<br />
| 4<br />
| 3<br />
|-align="center"<br />
|Ion Cannon<br />
| 4,200<br />
| 200<br />
| 222.2<br />
| 100<br />
| 5<br />
| 18<br />
|-align="center"<br />
| Light Plasma Cannon<br />
| 1,800<br />
| 30<br />
| 136.4<br />
| 100<br />
| 8<br />
| 8<br />
|-align="center"<br />
| Medium Pulse Laser<br />
| 4,000<br />
| 270<br />
| 270<br />
| 100<br />
| 8<br />
| 11<br />
|}</div>
Subset
https://wiki.atomictorch.com/index.php?title=VoidExpanse/Weapons&diff=150
VoidExpanse/Weapons
2014-04-04T00:33:34Z
<p>Subset: </p>
<hr />
<div>{| class="weapontable sortable" border="1"<br />
|-align="center"<br />
! Weapon Name<br />
! Cost (d)<br />
! Damage<br />
! DPS<br />
! Max Ammo<br />
! Recharge/Second<br />
! Recharge Energy Cost<br />
|-align="center"<br />
| Autocannon 40P<br />
| 600<br />
| 125<br />
| 156.3<br />
| 80<br />
| -<br />
| -<br />
|-align="center"<br />
| Civilian Laser<br />
| 0<br />
| 80<br />
| 80<br />
| 100<br />
| 4<br />
| 3<br />
|-align="center"<br />
|Ion Cannon<br />
| 4,200<br />
| 200<br />
| 222.2<br />
| 100<br />
| 5<br />
| 18<br />
|-align="center"<br />
| Light Plasma Cannon<br />
| 1,800<br />
| 30<br />
| 136.4<br />
| 100<br />
| 8<br />
| 8<br />
|-align="center"<br />
| Medium Pulse Laser<br />
| 4,000<br />
| 270<br />
| 270<br />
| 100<br />
| 8<br />
| 11<br />
|}</div>
Subset
https://wiki.atomictorch.com/index.php?title=VoidExpanse/Ships&diff=149
VoidExpanse/Ships
2014-04-04T00:31:40Z
<p>Subset: </p>
<hr />
<div>{| class="shiphulltable sortable" border="1"<br />
|-align="center"<br />
! Ship Hull Name <br />
! Structure <br />
! Armor <br />
! Inventory Capacity <br />
! Cargo Capacity <br />
! Radar Targeting Defense <br />
! Maneuvering <br />
! Warp Recharge <br />
! Requirements<br />
|-align="center"<br />
| Banshee <br />
| 1300 <br />
| 2 <br />
| 20 <br />
| 200 <br />
| 1100 <br />
| 10% <br />
| 100 <br />
| Light Frigates 1<br />
|-align="center"<br />
| Civilian Shuttle <br />
| 1000 <br />
| 0 <br />
| 20 <br />
| 100 <br />
| 1200 <br />
| - <br />
| - <br />
| -<br />
|}</div>
Subset
https://wiki.atomictorch.com/index.php?title=VoidExpanse/Equipment&diff=148
VoidExpanse/Equipment
2014-04-04T00:30:46Z
<p>Subset: </p>
<hr />
<div>=== Devices ===<br />
{| class="devicetable sortable" border="1"<br />
|-align="center"<br />
! Name<br />
! Cost (d)<br />
|-align="center"<br />
| Civilian Mining Device<br />
| 0<br />
|}<br />
<br />
=== Engines ===<br />
{| class="enginetable sortable" border="1"<br />
|-align="center"<br />
! Name<br />
! Cost (d)<br />
! Max Speed<br />
! Acceleration<br />
! Maneuvering<br />
! Energy Consuption<br />
! Warp Cost<br />
! Warp Recharge<br />
! Strafe Speed<br />
! Backward Speed<br />
! Deceleration<br />
! Warp Distance<br />
! Cruising Speed<br />
! Movement Modifier (no energy)<br />
|-align="center"<br />
| Combat Thrusters<br />
| 6,000<br />
| 560<br />
| 200<br />
| 23<br />
| 20<br />
| 50<br />
| 600<br />
| 1<br />
| 0.5<br />
| 1.1<br />
| 6<br />
| 1.5<br />
| 0.5<br />
|}<br />
<br />
=== Radars ===<br />
{| class="radartable sortable" border="1"<br />
|-align="center"<br />
! Name<br />
! Range<br />
! Targeting Range<br />
! Targeting Speed<br />
|-align="center"<br />
| Civilian Radar<br />
| 50<br />
| 15<br />
| 200<br />
|-align="center"<br />
| Radar Basic 50<br />
| 50<br />
| 20<br />
| 600<br />
|}<br />
<br />
=== Shields ===<br />
{| class="devicetable sortable" border="1"<br />
|-align="center"<br />
! Name<br />
! Cost (d)<br />
! Charge<br />
! Regeneration<br />
! Deflection<br />
! Reestablishment<br />
! Regen Delay<br />
! Energy Consumption<br />
|-align="center"<br />
| Magnetic Shield<br />
| 800<br />
| 500<br />
| 50<br />
| 40<br />
| 125<br />
| 3<br />
| 5<br />
|-align="center"<br />
| Gravitational Shield<br />
| 6,000<br />
| 1000<br />
| 75<br />
| 60<br />
| 250<br />
| 3<br />
| 10<br />
|}</div>
Subset
https://wiki.atomictorch.com/index.php?title=VoidExpanse/Weapons&diff=147
VoidExpanse/Weapons
2014-04-04T00:25:37Z
<p>Subset: </p>
<hr />
<div>{| class="weapontable sortable" border="1"<br />
|-align="center"<br />
! Weapon Name<br />
! Cost (d)<br />
! Damage<br />
! DPS<br />
! Max Ammo<br />
! Recharge/Second<br />
! Recharge Energy Cost<br />
|-align="center"<br />
| Civilian Laser<br />
| 0<br />
| 80<br />
| 80<br />
| 100<br />
| 4<br />
| 3<br />
|-align="center"<br />
|Ion Cannon<br />
| 4,200<br />
| 200<br />
| 222.2<br />
| 100<br />
| 5<br />
| 18<br />
|-align="center"<br />
| Light Plasma Cannon<br />
| 1,800<br />
| 30<br />
| 136.4<br />
| 100<br />
| 8<br />
| 8<br />
|-align="center"<br />
| Medium Pulse Laser<br />
| 4,000<br />
| 270<br />
| 270<br />
| 100<br />
| 8<br />
| 11<br />
|}</div>
Subset
https://wiki.atomictorch.com/index.php?title=VoidExpanse/Equipment&diff=146
VoidExpanse/Equipment
2014-04-04T00:20:51Z
<p>Subset: </p>
<hr />
<div>=== Device ===<br />
{| class="devicetable sortable" border="1"<br />
|-align="center"<br />
! Name<br />
! Cost (d)<br />
|-align="center"<br />
| Civilian Mining Device<br />
| 0<br />
|}<br />
<br />
=== Engines ===<br />
{| class="radartable sortable" border="1"<br />
|-align="center"<br />
! Name<br />
! Cost (d)<br />
! Max Speed<br />
! Acceleration<br />
! Maneuvering<br />
! Energy Consuption<br />
! Warp Cost<br />
! Warp Recharge<br />
! Strafe Speed<br />
! Backward Speed<br />
! Deceleration<br />
! Warp Distance<br />
! Cruising Speed<br />
! Movement Modifier (no energy)<br />
|-align="center"<br />
| Combat Thrusters<br />
| 6,000<br />
| 560<br />
| 200<br />
| 23<br />
| 20<br />
| 50<br />
| 600<br />
| 1<br />
| 0.5<br />
| 1.1<br />
| 6<br />
| 1.5<br />
| 0.5<br />
|}<br />
=== Radar ===<br />
{| class="radartable sortable" border="1"<br />
|-align="center"<br />
! Name<br />
! Range<br />
! Targeting Range<br />
! Targeting Speed<br />
|-align="center"<br />
| Civilian Radar<br />
| 50<br />
| 15<br />
| 200<br />
|-align="center"<br />
| Radar Basic 50<br />
| 50<br />
| 20<br />
| 600<br />
|}</div>
Subset
https://wiki.atomictorch.com/index.php?title=VoidExpanse/Equipment&diff=145
VoidExpanse/Equipment
2014-04-04T00:15:13Z
<p>Subset: </p>
<hr />
<div>=== Device ===<br />
{| class="devicetable sortable" border="1"<br />
|-align="center"<br />
! Name<br />
! Cost<br />
|-align="center"<br />
| Civilian Mining Device<br />
| 0<br />
|}<br />
<br />
=== Radar ===<br />
{| class="radartable sortable" border="1"<br />
|-align="center"<br />
! Name<br />
! Range<br />
! Targeting Range<br />
! Targeting Speed<br />
|-align="center"<br />
| Civilian Radar<br />
| 50<br />
| 15<br />
| 200<br />
|-align="center"<br />
| Radar Basic 50<br />
| 50<br />
| 20<br />
| 600<br />
|}</div>
Subset
https://wiki.atomictorch.com/index.php?title=VoidExpanse/Equipment&diff=144
VoidExpanse/Equipment
2014-04-04T00:03:40Z
<p>Subset: Created page with "{| class="wikitable sortable" border="1" |- ! Equipment Type ! Equipment Name ! Range ! Targeting Range ! Targeting Speed |- | Radar | Civilian Radar | 50 | 15 | 200 |- | Rada..."</p>
<hr />
<div>{| class="wikitable sortable" border="1"<br />
|-<br />
! Equipment Type<br />
! Equipment Name<br />
! Range<br />
! Targeting Range<br />
! Targeting Speed<br />
|-<br />
| Radar<br />
| Civilian Radar<br />
| 50<br />
| 15<br />
| 200<br />
|-<br />
| Radar<br />
| Radar Basic 50<br />
| 50<br />
| 20<br />
| 600<br />
|}</div>
Subset
https://wiki.atomictorch.com/index.php?title=VoidExpanse/Weapons&diff=143
VoidExpanse/Weapons
2014-04-03T23:59:08Z
<p>Subset: Created page with "{| class="weapontable sortable" border="1" |- ! Weapon Name ! Damage ! DPS ! Max Ammo ! Recharge/Second ! Recharge Cost (in energy) |- | Civilian Laser | 80 | 80 | 100 | 4 | 3..."</p>
<hr />
<div>{| class="weapontable sortable" border="1"<br />
|-<br />
! Weapon Name<br />
! Damage<br />
! DPS<br />
! Max Ammo<br />
! Recharge/Second<br />
! Recharge Cost (in energy)<br />
|-<br />
| Civilian Laser<br />
| 80<br />
| 80<br />
| 100<br />
| 4<br />
| 3 <br />
|}</div>
Subset
https://wiki.atomictorch.com/index.php?title=VoidExpanse/Ships&diff=142
VoidExpanse/Ships
2014-04-03T23:54:02Z
<p>Subset: Added basic sortable table of known ship hulls and stats</p>
<hr />
<div>{| class="shiphulltable sortable" border="1"<br />
|-<br />
! Ship Hull Name <br />
! Structure <br />
! Armor <br />
! Inventory Capacity <br />
! Cargo Capacity <br />
! Radar Targeting Defense <br />
! Maneuvering <br />
! Warp Recharge <br />
! Requirements<br />
|-<br />
| Banshee <br />
| 1300 <br />
| 2 <br />
| 20 <br />
| 200 <br />
| 1100 <br />
| 10% <br />
| 100 <br />
| Light Frigates 1<br />
|-<br />
| Civilian Shuttle <br />
| 1000 <br />
| 0 <br />
| 20 <br />
| 100 <br />
| 1200 <br />
| - <br />
| - <br />
| -<br />
|}</div>
Subset