VoidExpanse/scope-server: Difference between revisions
(Created page with "<noinclude> Category:VoidExpanse/api_scopes </noinclude> = Scope server = Used to get access to a specific script-related functions. '''Visibility:''' Global. == List o...") |
(No difference)
|
Revision as of 03:57, 13 February 2014
Scope server
Used to get access to a specific script-related functions.
Visibility: Global.
List of functions
| GetAllPlayers | ||
|---|---|---|
| Arguments | Returns | Example |
|
void |
array if strings |
var obj = server.GetAllPlayers(); |
| Description | ||
|
Returns an array of names of all players registered on server. | ||
| GetConnectedPlayers | ||
|---|---|---|
| Arguments | Returns | Example |
|
void |
array of strings |
var obj = server.GetConnectedPlayers(); |
| Description | ||
|
Returns an array of names of all players, which are currently connected to game. | ||
| IsPlayerExists | ||
|---|---|---|
| Arguments | Returns | Example |
|
string: name |
bool |
var obj = server.IsPlayerExists("dlirry");
|
| Description | ||
|
Returns whether specified player exists. | ||
| IsPlayerOnline | ||
|---|---|---|
| Arguments | Returns | Example |
|
string: name |
bool |
var obj = server.IsPlayerOnline("dlirry");
|
| Description | ||
|
Returns whether specified player online. | ||