VoidExpanse/Equipment: Difference between revisions

From AtomicTorchWiki
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== Radars ==
== Radars ==
{| class="radarstable sortable" border="1"
{| class="wikitable sortable" border="1"
|-align="center"
|-align="center"
! Name
! Name
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! Targeting Range
! Targeting Range
! Targeting Speed
! Targeting Speed
! Energy Consumption
|-align="center"
|-align="center"
| Civilian Radar
| Civilian Radar
| 0
| 0
| +50
| 50
| +15
| 15
| +200
| 200
| 1
|-align="center"
|-align="center"
| Radar Basic 50
| Advanced Combat Radar
|  
| 1,200
| +50
| 75
| +20
| 40
| +600
| 600
| 2
|-align="center"
| Sensors Array
| 5,000
| 100
| 15
| 200
| 2
|-align="center"
| Combat Radar QQ Class
| 6,000
| 75
| 20
| 850
| 3
|}
|}



Revision as of 02:51, 27 February 2015

Engines

Name Cost (d) Max Speed Acceleration Maneuvering Energy Consumption Warp Cost Warp Recharge Strafe Speed Backward Speed Deceleration Warp Distance Cruising Speed Movement Modifier (no energy)
Civilian Engine 0 +450 +100 +200 +10 +50 +350 +0.8 +0.5 +1 +5 +2 +0.4
Combat Thrusters 6,000 +560 +200 +23 +20 +50 +600 +1 +0.5 +1.1 +6 +1.5 +0.5
Advanced Combat Thrusters 17,000 +600 +210 +230 +24
Ion Engine 1,300 +500 +120 +220 +8
Power Boss Mk2 780 +550 +160 +20 +14 +50 +500 +0.8 +0.5 +1 +5 +2 +0.4
Power Boss 800 +500 +130 +210 +12

RCS

Name Cost (d) Acceleration Maneuvering Energy Consumption
Civilian RCS 0 +400 +10 +2
Direct Vectoring RCS 2,600 +520 +15 +3
Quad Thrusters RCS 14,700 +700 +15 +8

Fuel Tank

Name Cost (d) Capacity
Civilian Fuel Tank 0 300
Clustered Fuel tank Mk2 15,200 1200
Dimensional Fuel tank 23,000 2500

Generators

Name Cost (d) Energy Generation Energy Capacity Fuel Consumption
Civilian Generator 0 20 350 50
Tritium Generator 1,600 30 400 60
Tritium Generator with Capacitor 1,900 30 600 60
Null Space Generator 11,900 50 600 120
Dark Energy Generator 16,500 55 750 150

Shields

Name Cost (d) Charge Regeneration Deflection Reestablishment Regen Delay Energy Consumption
Magnetic Shield 800 +500 +50 +40 +125 +3 +5
Gravitational Shield 6,000 +1000 +75 +60 +250 +3 +10

Radars

Name Cost (d) Range Targeting Range Targeting Speed Energy Consumption
Civilian Radar 0 50 15 200 1
Advanced Combat Radar 1,200 75 40 600 2
Sensors Array 5,000 100 15 200 2
Combat Radar QQ Class 6,000 75 20 850 3

Grapplers

Name Cost (d) Range Pick-up Range Force Energy Consumption
Civilian Grappler 0 +15 +4 +10 +40
Gravitational Grappler 8,000 +20 +5 +26 +35
Kinetic Beam Grappler 4,000 +15 +4 +20 +30
Force Devil Grappler 8,000 +15 +4 +35 +50

Devices

Name Cost (d)
Civilian Mining Device 0
Standard Mining Device 1,200
Industrial Mining Device 5,000
Xengatarm Seeker Disruptor 6,000
Repair Module 1,000

Boosters

Name Cost (d) Shield Regen Energy Consumption Energy Capacity Structure Cargo Capacity
Direct Shield Feeding 5,400 +35% +20%
Generator Capacitor 2,000 +50 +1
Reinforced Bulkheads 3,000 +100 -20