VoidExpanse/scope-chat: Difference between revisions

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{{Scripting_api|SendToPlayer|
{{Scripting_api|SendToPlayer|
* string: player_to
* string: player_to
* string: player_from
* ''(optional) string: player_from''
* string: message|
* string: message|
void |
void |
<pre style="margin:0px;">chat.SendToPlayer("somePlayer", "dlirry", "Mwahahahaha");</pre> |
<pre style="margin:0px;">
Sends message to specified player.
chat.SendToPlayer("somePlayer", "dlirry", "Mwahahahaha");
}}
chat.SendToPlayer("somePlayer", "Mwahahahaha");
 
</pre> |
{{Scripting_api|SendToPlayer|
* string: player_to
* string: message|
void |
<pre style="margin:0px;">chat.SendToPlayer("somePlayer", "Mwahahahaha");</pre> |
Sends message to specified player.
Sends message to specified player.
}}
}}

Latest revision as of 10:31, 18 February 2014


Scope chat

Used to control chat messages.

Visibility: Global.

List of functions

SendToAll
Arguments Returns Example
  • string: player_from
  • string: message

void

chat.SendToAll("dlirry", "Mwahahahaha");
Description

Sends message to all connected players.


SendToPlayer
Arguments Returns Example
  • string: player_to
  • (optional) string: player_from
  • string: message

void

chat.SendToPlayer("somePlayer", "dlirry", "Mwahahahaha");
chat.SendToPlayer("somePlayer", "Mwahahahaha");
Description

Sends message to specified player.