VoidExpanse/Equipment: Difference between revisions

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=== Boosters ===
== Engines ==
{| class="boosterstable sortable" border="1"
|-align="center"
! Name
! Cost (d)
! Shield Regen
! Energy Consumption
! Energy Capacity
! Structure
! Cargo Capacity
|-align="center"
| Direct Shield Feeding
| 5,400
| +35%
| +20%
|
|
|
|-align="center"
| Generator Capacitor
| 2,000
|
| +50
| +1
|
|
|-align="center"
| Reinforced Bulkheads
| 3,000
|
|
|
| +100
| -20
|}
 
=== Devices ===
{| class="devicetable sortable" border="1"
|-align="center"
! Name
! Cost (d)
|-align="center"
| Civilian Mining Device
| 0
|}
 
=== Engines ===
{| class="enginestable sortable" border="1"
{| class="enginestable sortable" border="1"
|-align="center"
|-align="center"
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|}
|}


=== Grapplers ===
== RCS ==
{| class="grapplerstable sortable" border="1"
{| class="rcsstable sortable" border="1"
|-align="center"
|-align="center"
! Name
! Name
! Cost (d)
! Cost (d)
! Range
! Acceleration
! Pick-up Range
! Maneuvering
! Force
! Energy Consumption
! Energy Consumption
|-align="center"
|-align="center"
| Gravitational Grappler
| Civilian RCS
| 8,000
| 0
| +20
| +400
| +5
| +100
| +20
| +20
| +30
|-align="center"
|-align="center"
| Kinetic Beam Grappler
| Combat Thrusters
| 4,000
| 6,000
| +15
| +560
| +4
| +16
| +30
|}
 
=== Radars ===
{| class="radarstable sortable" border="1"
|-align="center"
! Name
! Cost (d)
! Range
! Targeting Range
! Targeting Speed
|-align="center"
| Civilian Radar
| 0
| +50
| +15
| +200
| +200
| +23
|-align="center"
|-align="center"
| Radar Basic 50
| Power Boss Mk2
|  
| 780
| +50
| +550
| +160
| +20
| +20
| +600
|}
|}


=== Shields ===
== Fuel Tank ==
 
== Generators ==
 
== Shields ==
{| class="shieldstable sortable" border="1"
{| class="shieldstable sortable" border="1"
|-align="center"
|-align="center"
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| +3
| +3
| +10
| +10
|}
== Radars ==
{| class="radarstable sortable" border="1"
|-align="center"
! Name
! Cost (d)
! Range
! Targeting Range
! Targeting Speed
|-align="center"
| Civilian Radar
| 0
| +50
| +15
| +200
|-align="center"
| Radar Basic 50
|
| +50
| +20
| +600
|}
== Grapplers ==
{| class="grapplerstable sortable" border="1"
|-align="center"
! Name
! Cost (d)
! Range
! Pick-up Range
! Force
! Energy Consumption
|-align="center"
| Gravitational Grappler
| 8,000
| +20
| +5
| +20
| +30
|-align="center"
| Kinetic Beam Grappler
| 4,000
| +15
| +4
| +16
| +30
|}
== Devices ==
{| class="devicetable sortable" border="1"
|-align="center"
! Name
! Cost (d)
|-align="center"
| Civilian Mining Device
| 0
|}
== Boosters ==
{| class="boosterstable sortable" border="1"
|-align="center"
! Name
! Cost (d)
! Shield Regen
! Energy Consumption
! Energy Capacity
! Structure
! Cargo Capacity
|-align="center"
| Direct Shield Feeding
| 5,400
| +35%
| +20%
|
|
|
|-align="center"
| Generator Capacitor
| 2,000
|
| +50
| +1
|
|
|-align="center"
| Reinforced Bulkheads
| 3,000
|
|
|
| +100
| -20
|}
|}

Revision as of 16:37, 6 April 2014

Engines

Name Cost (d) Max Speed Acceleration Maneuvering Energy Consumption Warp Cost Warp Recharge Strafe Speed Backward Speed Deceleration Warp Distance Cruising Speed Movement Modifier (no energy)
Civilian Engine 0 +400 +100 +20 +10 +50 +350 +0.8 +0.5 +1 +5 +2 +0.4
Combat Thrusters 6,000 +560 +200 +23 +20 +50 +600 +1 +0.5 +1.1 +6 +1.5 +0.5
Power Boss Mk2 780 +550 +160 +20 +14 +50 +500 +0.8 +0.5 +1 +5 +2 +0.4

RCS

Name Cost (d) Acceleration Maneuvering Energy Consumption
Civilian RCS 0 +400 +100 +20
Combat Thrusters 6,000 +560 +200 +23
Power Boss Mk2 780 +550 +160 +20

Fuel Tank

Generators

Shields

Name Cost (d) Charge Regeneration Deflection Reestablishment Regen Delay Energy Consumption
Magnetic Shield 800 +500 +50 +40 +125 +3 +5
Gravitational Shield 6,000 +1000 +75 +60 +250 +3 +10

Radars

Name Cost (d) Range Targeting Range Targeting Speed
Civilian Radar 0 +50 +15 +200
Radar Basic 50 +50 +20 +600

Grapplers

Name Cost (d) Range Pick-up Range Force Energy Consumption
Gravitational Grappler 8,000 +20 +5 +20 +30
Kinetic Beam Grappler 4,000 +15 +4 +16 +30

Devices

Name Cost (d)
Civilian Mining Device 0

Boosters

Name Cost (d) Shield Regen Energy Consumption Energy Capacity Structure Cargo Capacity
Direct Shield Feeding 5,400 +35% +20%
Generator Capacitor 2,000 +50 +1
Reinforced Bulkheads 3,000 +100 -20