User:Djs4000/Weapons WIP: Difference between revisions

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==Ballistic Weapons[[File:Ballistic Icon.png]]==
==Ballistic Weapons[[File:Ballistic Icon.png]]==
{| class="wikitable sortable" border="1"
|-align="center"
! Weapon Name
! Size
! Cost (d)
! Damage
! DPS
! Max Ammo
! Recharge/Second
! Recharge Energy Cost
|-align="center"
|-align="center"
| Xengatarn acid launcher
| Small[[File:Small Icon.png|20px]]
| 0
| 185
| ???
| 80
| 0
| 0
|-
|-align="center"
| Autocannon 120P
| Large[[File:Large Icon.png|20px]]
| 6000
| 400
| ???
| 40
| 0
| 0
|-
|-align="center"
| Autocannon 40P
| Small[[File:Small Icon.png|20px]]
| 1200
| 125
| ???
| 80
| 0
| 0
|-
|-align="center"
| Autocannon 80P
| Medium[[File:Medium Icon.png|20px]]
| 3000
| 250
| ???
| 60
| 0
| 0
|-
|-align="center"
| Autocannon HS X8
| Large[[File:Large Icon.png|20px]]
| 9000
| 55
| ???
| 400
| 0
| 0
|-
|-align="center"
| Autocannon MR X8
| Medium[[File:Medium Icon.png|20px]]
| 6000
| 40
| ???
| 400
| 0
| 0
|-
|-align="center"
| Autocannon SS X8
| Small[[File:Small Icon.png|20px]]
| 2200
| 25
| ???
| 400
| 0
| 0
|-
|-align="center"
| Heavy Gauss Cannon
| Large[[File:Large Icon.png|20px]]
| 17000
| 850
| ???
| 20
| 0
| 0
|-
|-align="center"
| Heavy Gauss Cannon (weighted core)
| Large[[File:Large Icon.png|20px]]
| 20000
| 1200
| ???
| 20
| 0
| 0
|-
|-align="center"
| Light Gauss Cannon
| Small[[File:Small Icon.png|20px]]
| 4000
| 250
| ???
| 20
| 0
| 0
|-
|-align="center"
| Medium Gauss Cannon
| Medium[[File:Medium Icon.png|20px]]
| 9000
| 520
| ???
| 20
| 0
| 0
|-
|-align="center"
| Medium Gauss Cannon (weighted core)
| Medium[[File:Medium Icon.png|20px]]
| 11000
| 750
| ???
| 20
| 0
| 0
|-
|-align="center"
| Machinegun
| Small[[File:Small Icon.png|20px]]
| 100
| 20
| ???
| 800
| 0
| 0
|-
|-align="center"
| Rotary AC 20P
| Small[[File:Small Icon.png|20px]]
| 1600
| 40
| ???
| 250
| 0
| 0
|}


==Missile Weapons[[File:Missile Icon.png]]==
==Missile Weapons[[File:Missile Icon.png]]==
Missile weapons are high in damage, but typically come with little ammo. Missiles can be guided or direct fire and are usually mounted on stationary mounts facing forward.
Missile weapons are high in damage, but typically come with little ammo. Missiles can be guided or direct fire and are usually mounted on stationary mounts facing forward.
{| class="wikitable sortable" border="1"
|-align="center"
! Weapon Name
! Size
! Cost (d)
! Damage
! DPS
! Max Ammo
! Recharge/Second
! Recharge Energy Cost
|-align="center"
|-align="center"
| Order anti-hive launcher
| Large[[File:Large Icon.png|20px]]
| 0
| 1000
| ???
| 5
| 0
| 0
|-
|-align="center"
| CLRS "Disco" 15XS
| Medium[[File:Medium Icon.png|20px]]
| 18900
| 65
| ???
| 80
| 0
| 0
|-
|-align="center"
| Dart B20
| Small[[File:Small Icon.png|20px]]
| 1200
| 100
| ???
| 40
| 0
| 0
|-
|-align="center"
| Dart BM35
| Medium[[File:Medium Icon.png|20px]]
| 4400
| 180
| ???
| 40
| 0
| 0
|-
|-align="center"
| LRM GC1
| Small[[File:Small Icon.png|20px]]
| 1800
| 200
| ???
| 20
| 0
| 0
|-
|-align="center"
| LRM GC2
| Medium[[File:Medium Icon.png|20px]]
| 4000
| 380
| ???
| 20
| 0
| 0
|-
|-align="center"
| LRM GC3
| Large[[File:Large Icon.png|20px]]
| 8000
| 565
| ???
| 20
| 0
| 0
|-
|-align="center"
| MLRS DF20 XS
| Medium[[File:Medium Icon.png|20px]]
| 7200
| 70
| ???
| 160
| 0
| 0
|-
|-align="center"
| MLRS GC10 XS
| Small[[File:Small Icon.png|20px]]
| 11000
| 50
| ???
| 80
| 0
| 0
|-
|-align="center"
| MLRS GC20 XS
| Medium[[File:Medium Icon.png|20px]]
| 17000
| 70
| ???
| 100
| 0
| 0
|-
|-align="center"
| MLRS GC30 XS
| Large[[File:Large Icon.png|20px]]
| 25800
| 70
| ???
| 160
| 0
| 0
|-
|-align="center"
| Xengatarn seeker launcher
| Large[[File:Large Icon.png|20px]]
| 0
| 525
| ???
| 100
| 3
| 4
|-
|-align="center"
| SRR DF1
| Small[[File:Small Icon.png|20px]]
| 1400
| 250
| ???
| 28
| 0
| 0
|-
|-align="center"
| SRR DF2
| Medium[[File:Medium Icon.png|20px]]
| 3500
| 400
| ???
| 24
| 0
| 0
|-
|-align="center"
| SRR DR1X3
| Medium[[File:Medium Icon.png|20px]]
| 4000
| 180
| ???
| 54
| 0
| 0
|-
|-align="center"
| Tactical Nuke BFE1000
| Large[[File:Large Icon.png|20px]]
| 45000
| 10000
| ???
| 1
| 0
| 0
|-
|-align="center"
| Medium Torpedo SM60
| Medium[[File:Medium Icon.png|20px]]
| 13500
| 1000
| ???
| 20
| 0
| 0
|-
|-align="center"
| Heavy Torpedo SM85
| Large[[File:Large Icon.png|20px]]
| 23000
| 1500
| ???
| 16
| 0
| 0
|}


==Mine Weapons[[File:Mine Icon.png]]==
==Mine Weapons[[File:Mine Icon.png]]==
{| class="wikitable sortable" border="1"
|-align="center"
! Weapon Name
! Size
! Cost (d)
! Damage
! DPS
! Max Ammo
! Recharge/Second
! Recharge Energy Cost
|-align="center"
|-align="center"
| Bear Claw Mine
| Small[[File:Small Icon.png|20px]]
| 500
| 450
| ???
| 24
| 0
| 0
|-
|-align="center"
| Bear Claw Mine Mk2
| Small[[File:Small Icon.png|20px]]
| 800
| 600
| ???
| 24
| 0
| 0
|-
|-align="center"
| Black tail Mine
| Medium[[File:Medium Icon.png|20px]]
| 4000
| 250
| ???
| 80
| 0
| 0
|-
|-align="center"
| Black tail Mine Mk2
| Large[[File:Large Icon.png|20px]]
| 9200
| 350
| ???
| 80
| 0
| 0
|-
|-align="center"
| Fragmentation mine
| Small[[File:Small Icon.png|20px]]
| 3000
| 450
| ???
| 20
| 0
| 0
|-
|-align="center"
| Fragmentation mine Mk2
| Medium[[File:Medium Icon.png|20px]]
| 7600
| 700
| ???
| 20
| 0
| 0
|-
|-align="center"
| Hellbearer Mine
| Large[[File:Large Icon.png|20px]]
| 3000
| 2000
| ???
| 20
| 0
| 0
|-
|-align="center"
| Scatterpack mine system
| Small[[File:Small Icon.png|20px]]
| 2000
| 200
| ???
| 20
| 0
| 0
|-
|-align="center"
| Double Scatterpack mine system
| Medium[[File:Medium Icon.png|20px]]
| 5000
| 200
| ???
| 20
| 0
| 0
|-
|-align="center"
| Triple Scatterpack mine system
| Large[[File:Large Icon.png|20px]]
| 14000
| 200
| ???
| 20
| 0
| 0
|}

Latest revision as of 19:38, 20 October 2014


This article is a draft and may contain incomplete or even incorrect information. You can help by expanding it.

Weapons in VoidExpanse come in four different types, and in three different sizes. Weapon type and size must match the equipment slot type on the ship to be used. Weapons can be assigned to one of three different fire groups, allowing for different weapons to be used independently, as combat circumstances dictate.

Energy Weapons

Weapon Name Size Cost (d) Damage DPS Max Ammo Recharge/Second Recharge Energy Cost
Xengatarn acid ray Large 0 260 ??? 100 8 15
Disruptor Ray HF Mode Large 25000 600 ??? 100 6 30
Disruptor Ray MF Mode Medium 14000 400 ??? 100 6 20
Ion cannon Medium 4200 200 ??? 100 5 18
Civilian laser Small 0 80 ??? 100 4 3
Heavy laser Large 6000 360 ??? 100 8 15
Light laser Small 400 120 ??? 100 10 7
Medium laser Medium 2200 240 ??? 100 8 10
Particle Discharge Cannon Large 28500 1000 ??? 100 8 10
Particle Discharge Cannon with capacitor Large 34000 1000 ??? 100 8 10
Light plasma cannon Small 1800 30 ??? 100 8 8
Pulsed Plasma Cannon 40K Medium 4400 120 ??? 100 8 9
Pulsed Plasma Cannon 80K Large 12600 200 ??? 100 8 15
Heavy pulse laser Large 7000 140 ??? 100 8 16
Light pulse laser Small 1200 50 ??? 100 10 8
Medium pulse laser Medium 4000 90 ??? 100 8 11

Ballistic Weapons

Weapon Name Size Cost (d) Damage DPS Max Ammo Recharge/Second Recharge Energy Cost
Xengatarn acid launcher Small 0 185 ??? 80 0 0
Autocannon 120P Large 6000 400 ??? 40 0 0
Autocannon 40P Small 1200 125 ??? 80 0 0
Autocannon 80P Medium 3000 250 ??? 60 0 0
Autocannon HS X8 Large 9000 55 ??? 400 0 0
Autocannon MR X8 Medium 6000 40 ??? 400 0 0
Autocannon SS X8 Small 2200 25 ??? 400 0 0
Heavy Gauss Cannon Large 17000 850 ??? 20 0 0
Heavy Gauss Cannon (weighted core) Large 20000 1200 ??? 20 0 0
Light Gauss Cannon Small 4000 250 ??? 20 0 0
Medium Gauss Cannon Medium 9000 520 ??? 20 0 0
Medium Gauss Cannon (weighted core) Medium 11000 750 ??? 20 0 0
Machinegun Small 100 20 ??? 800 0 0
Rotary AC 20P Small 1600 40 ??? 250 0 0

Missile Weapons

Missile weapons are high in damage, but typically come with little ammo. Missiles can be guided or direct fire and are usually mounted on stationary mounts facing forward.


Weapon Name Size Cost (d) Damage DPS Max Ammo Recharge/Second Recharge Energy Cost
Order anti-hive launcher Large 0 1000 ??? 5 0 0
CLRS "Disco" 15XS Medium 18900 65 ??? 80 0 0
Dart B20 Small 1200 100 ??? 40 0 0
Dart BM35 Medium 4400 180 ??? 40 0 0
LRM GC1 Small 1800 200 ??? 20 0 0
LRM GC2 Medium 4000 380 ??? 20 0 0
LRM GC3 Large 8000 565 ??? 20 0 0
MLRS DF20 XS Medium 7200 70 ??? 160 0 0
MLRS GC10 XS Small 11000 50 ??? 80 0 0
MLRS GC20 XS Medium 17000 70 ??? 100 0 0
MLRS GC30 XS Large 25800 70 ??? 160 0 0
Xengatarn seeker launcher Large 0 525 ??? 100 3 4
SRR DF1 Small 1400 250 ??? 28 0 0
SRR DF2 Medium 3500 400 ??? 24 0 0
SRR DR1X3 Medium 4000 180 ??? 54 0 0
Tactical Nuke BFE1000 Large 45000 10000 ??? 1 0 0
Medium Torpedo SM60 Medium 13500 1000 ??? 20 0 0
Heavy Torpedo SM85 Large 23000 1500 ??? 16 0 0

Mine Weapons

Weapon Name Size Cost (d) Damage DPS Max Ammo Recharge/Second Recharge Energy Cost
Bear Claw Mine Small 500 450 ??? 24 0 0
Bear Claw Mine Mk2 Small 800 600 ??? 24 0 0
Black tail Mine Medium 4000 250 ??? 80 0 0
Black tail Mine Mk2 Large 9200 350 ??? 80 0 0
Fragmentation mine Small 3000 450 ??? 20 0 0
Fragmentation mine Mk2 Medium 7600 700 ??? 20 0 0
Hellbearer Mine Large 3000 2000 ??? 20 0 0
Scatterpack mine system Small 2000 200 ??? 20 0 0
Double Scatterpack mine system Medium 5000 200 ??? 20 0 0
Triple Scatterpack mine system Large 14000 200 ??? 20 0 0