User:Djs4000/Weapons WIP

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Weapons in VoidExpanse come in four different types, and in three different sizes. Weapon type and size must match the equipment slot type on the ship to be used. Weapons can be assigned to one of three different fire groups, allowing for different weapons to be used independently, as combat circumstances dictate.

Energy Weapons

Weapon Name Size Cost (d) Damage DPS Max Ammo Recharge/Second Recharge Energy Cost
Xengatarn acid ray Large 0 260 ??? 100 8 15
Disruptor Ray HF Mode Large 25000 600 ??? 100 6 30
Disruptor Ray MF Mode Medium 14000 400 ??? 100 6 20
Ion cannon Medium 4200 200 ??? 100 5 18
Civilian laser Small 0 80 ??? 100 4 3
Heavy laser Large 6000 360 ??? 100 8 15
Light laser Small 400 120 ??? 100 10 7
Medium laser Medium 2200 240 ??? 100 8 10
Particle Discharge Cannon Large 28500 1000 ??? 100 8 10
Particle Discharge Cannon with capacitor Large 34000 1000 ??? 100 8 10
Light plasma cannon Small 1800 30 ??? 100 8 8
Pulsed Plasma Cannon 40K Medium 4400 120 ??? 100 8 9
Pulsed Plasma Cannon 80K Large 12600 200 ??? 100 8 15
Heavy pulse laser Large 7000 140 ??? 100 8 16
Light pulse laser Small 1200 50 ??? 100 10 8
Medium pulse laser Medium 4000 90 ??? 100 8 11

Ballistic Weapons

Missile Weapons

Missile weapons are high in damage, but typically come with little ammo. Missiles can be guided or direct fire and are usually mounted on stationary mounts facing forward.

Mine Weapons