VoidExpanse/localization

From AtomicTorchWiki
Revision as of 09:20, 23 March 2015 by Atomic-admin (talk | contribs)


This article is a draft and may contain incomplete or even incorrect information. You can help by expanding it.

Localization

Adding new languages to VoidExpanse, either to the core game or mods is really easy thanks to a special localization utility.

Basically the process is as follows:

1. Run the localization utility.
2. Press "add new language".
3. There will be a new column for that language.
4. Enter your localization strings in that column.
5. Save.

And you are done! Now you can just take all localization files and put them into a mod that you can distribute. Then people will be able to enable that mod in the game and a new language will be available for them to select in options.

You can download it here.


VoidExpanse Modding (Edit template)

Using mods: Installing and using mods

Overview articles: Modding (main article), Package files structure

Topic specific articles: Assets modding, Content Modding, Scripting overview, Scripting API, Scripting Events system, Localization

Detailed scripting articles: Internal scripts, Global scripts, object scripts, Device scripts, Consumable scripting

Tools: VE Physics Adjuster, VE Mod Uploader (Steam), AT Localization Utility