VoidExpanse/scope-items

From AtomicTorchWiki


Items scope

Used to access items containers, add or remove items.

Visibility: Global.

List of functions

AddItem
Arguments Returns Example
  • int containerID, string item_type, int quantity

object with fields: item_id, xml_id, type, quantity

Description

Add item of specific type and quantity to the specified container ID. Returned object contains "type" field, which can have "item" or "resource" value.


GetGameObjectContainerId
Arguments Returns Example
  • int objId

ID of the container

Description

Get container for any space object (currently it works for ship and crate containers).


GetItemsAndCargo
Arguments Returns Example
  • int containerID

ID of the container

Description

Returns array of items and cargo of the container. Array contains of objects with fields "item_id", "xml_id", "quantity".


GetShipInventoryContainerId
Arguments Returns Example
  • int shipID

ID of the container

Description

Returns ID of the ship inventory and cargo container. You can get it also by the GetGameObjectContainerId() function.


GetStationShopContainerId
Arguments Returns Example
  • int stationID

ID of the container

Description

Returns ID of the station shop container, which contains all the items available for sale on the station.


GetStationStorageContainerId
Arguments Returns Example
  • int stationID, int shipID

ID of the container

Description

Returns ID of the station storage container for the specific ship.


RemoveCargo
Arguments Returns Example
  • int containerID, string cargo_type, int quantity
Description

Remove cargo from container.


RemoveItem
Arguments Returns Example
  • int container_id, int item_id, int quantity
Description

Remove item from container (if quantity not specified or zero - remove all quantity).